Sijoyine
Kwa-Sheer, sihlala sifuna amathalente engeziwe, uthando nobuciko obuningi.
Unganqikazi ukusithumelela i-CV yakho, ushiye inothi lakho kuwebhusayithi yethu futhi usitshele amakhono akho kanye nentshisekelo yakho.
Woza uhlanganyele nathi!
I-3D Scene Artist
Izibopho:
● Khiqiza amamodeli nokwenziwa kwezinto, kanye nezindawo zezinjini zegeyimu ye-3D yesikhathi sangempela
● Dizayina futhi ukhiqize amamenyu emidlalo kanye nezindawo zabasebenzisi
Iziqu:
● Iziqu zasekolishi noma ngaphezulu kwezoBuciko noma Idizayini enkulu ehlanganisa i-Architecture Design, idizayini yezimboni noma idizayini yendwangu)
● Ulwazi oluzwakalayo mayelana nedizayini ye-2D, imidwebo kanye nokwenziwa
● Umyalo omuhle wokusetshenziswa okuvamile kwesoftware ye-3D njenge-Maya noma i-3D Max
● Unentshisekelo nogqozi lokujoyina imboni yemidlalo
● Amakhono esiNgisi ayahlanganisa kodwa akuphoqelekile
I-Lead 3D Artist
Izibopho:
● Uphethe ithimba labalingiswa be-3D, imvelo noma abaculi bezimoto kanye namaphrojekthi egeyimu ye-3D yesikhathi sangempela.
● Ukuthuthukisa izinga nobuciko bemephu nokuklama ngokufaka okusebenzayo nokubamba iqhaza engxoxweni yokuqamba.
● Ukuthatha isibopho sokuphatha kanye nokuqeqesha amanye amalungu eqembu kumaphrojekthi akho.
Iziqu:
● Iziqu zeBachelor (okubalulekile okuhlobene nobuciko) okungenani iminyaka engu-5+ yobuciko be-3D noma isipiliyoni sokuklama, futhi ejwayelene nedizayini ye-2D ehlanganisa imidwebo, indlela yokwenza, njll.
● Umyalo onamandla okungenani wohlelo lwesofthiwe ye-3D (3D Studio Max, Maya, Softimage, njll.) kanye nolwazi oluhle lwesofthiwe yokudweba ngokuvamile.
● Unolwazi lokukhiqiza isofthiwe yegeyimu, okuhlanganisa ubuchwepheshe begeyimu nemikhawulo kanye nokuhlanganisa izici zobuciko ezinjinini zegeyimu.
● Ulwazi oluhle lwezitayela ezahlukene zobuciko futhi likwazi ukujwayela izitayela zobuciko njengoba kudingwa iphrojekthi ngayinye.
● Ukuphatha okuhle namakhono okuxhumana Ukukwazi kahle isiNgisi esibhaliwe nesikhulunywayo.
● Sicela unamathisele iphothifoliyo yakho kanye nama-CV ukuze ufake isicelo salesi sikhundla
I-3D Technical Artist
Izibopho:
● Ukusekelwa kwansuku zonke kwamaqembu ethu obuciko - ngaphakathi nangaphandle kohlelo lokusebenza lwe-3D.
● Ukudalwa kwezikripthi ezizenzakalelayo eziyisisekelo, amathuluzi amancane ngaphakathi nangaphandle kohlelo lokusebenza lwe-3D.
● Ukufakwa nokuxazulula inkinga kwesofthiwe yobuciko, ama-plugin nemibhalo.
● Ukusekela abakhiqizi nabaholi bethimba ekuhleleni ukuthunyelwa kwamathuluzi.
● Qeqesha amaqembu obuciko ekusebenziseni amathuluzi athile nezinqubo ezihamba phambili.
Iziqu:
● Amakhono amahle okuxhumana ngokukhuluma nangokubhala.
● Amakhono wesiNgisi nesiMandarin Chinese adingekayo.
● Ulwazi oluhle lwe-Maya noma i-3D Studio Max.
● Ulwazi oluyisisekelo / olumaphakathi lweskripthi se-3D Studio Max, i-MEL noma i-Python.
● Amakhono ajwayelekile we-MS Windows ne-IT okuxazulula inkinga.
● Ulwazi lwezinhlelo zokulawula ukubukeza, njenge-Perforce.
● I- Ndepended.
● Ukukhuthala, ukukhombisa isinyathelo.
Ibhonasi:
● Uhlelo lwe-DOS Batch noma i-Windows Powershell.
● Ulwazi lwenethiwekhi (isb i-Windows, TCP/IP).
● Uthumele umdlalo njengeciko lobuchwepheshe.
● Okuhlangenwe nakho kwenjini yomdlalo, isb. Okungelona iqiniso, Ubunye.
● Ulwazi lokuqopha nokugqwayiza.
Iphothifoliyo:
● Iphothifoliyo iyadingeka kulesi sikhundla.Ayikho ifomethi ethile, kodwa kufanele imele, ibonise amakhono akho nolwazi lwakho.Lapho uthumela izingcezu zombhalo ngamunye, izithombe noma amavidiyo, kufanele uhambise idokhumenti echaza umnikelo wakho kanye nohlobo locezu, isb isihloko, isofthiwe esetshenzisiwe, umsebenzi wobuchwepheshe noma womuntu siqu, inhloso yombhalo, njll.
● Sicela uqiniseke ukuthi ikhodi ibhalwe kahle (isiShayina noma isiNgisi, isiNgisi siyakhethwa).
Umqondisi Wezobuciko
Izibopho:
● Gqugquzela isimo esihle nesinobuciko seqembu lakho Lamaciko kumaphrojekthi wegeyimu emisha ethokozisayo
● Nikeza ukwengamela kobuciko, ukwenza ukubuyekezwa, ukugxeka, ukuxoxisana nokunikeza isiqondiso ukuze kuzuzwe izinga eliphezulu kakhulu lamazinga obuciko nobuchwepheshe.
● Khomba futhi ubike ubungozi bephrojekthi ngesikhathi bese uphakamisa amasu okunciphisa
● Lawula ukuxhumana nozakwethu mayelana nenqubekelaphambili yephrojekthi kanye nezindaba zobuciko
● Faka izindlela ezingcono kakhulu zokuqeqesha nokuqeqesha
● Ukuqhuba ngokucophelela amathuba amasha ebhizinisi uma ecelwa
● Khombisa ubuholi obuhle, ukuthakasela, umdlandla, nomuzwa wokuzinikela
● Sungula amapayipi okukhiqiza ubuciko ngokuhlanganyela nezinye izifundiswa nozakwethu
● Sebenzisana nabaqondisi ukuze usethe, uhlole futhi uthuthukise izinqubo zangaphakathi, kanye namasu okukhulisa isitudiyo
● Sebenzisana eduze nabanye abakwa-AD ukuze babelane ngolwazi nezindlela ezingcono kakhulu futhi basize ekuqhubekiseni isiko lobuholi, ukukhuthala, ubunikazi kanye nokuziphendulela.
● Cwaninga ngobuchwepheshe obusezingeni eliphezulu ukuze busetshenziswe embonini yemidlalo
Iziqu:
● Okungenani iminyaka emi-5 yesipiliyoni sobuholi embonini yemidlalo
● Okungenani iminyaka engu-10 yesipiliyoni ngezitayela zegeyimu ezihlukahlukene ezihlanganisa izihloko ze-AA/AAA kuzo zonke izinkundla ezinkulu nolwazi olubanzi oluhlanganisa imikhakha yobuciko ehlukene
● Iphothifoliyo evelele ebonisa umsebenzi wekhwalithi ephezulu
● Ileveli yochwepheshe enephakheji ye-3D eyodwa noma amaningi ajwayelekile (i-Maya, i-3DSMax, i-Photoshop, i-Zbrush, i-Substance Painter, njll)
● Umuzwa wakamuva ekuthuthukisweni kwekhonsoli okungenani ngesihloko esisodwa se-AA/AAA esithunyelwe
● Ukwazi kahle ukudala nokuthuthukisa amapayipi obuciko
● Amakhono akhethekile okuphatha kanye nokuxhumana
● Izilimi ezimbili zesi-Mandarin Chinese, i-plus
I-3D Character Artist
Izibopho:
● Khiqiza imodeli nokuthungwa kohlamvu lwe-3D, into, isigcawu senjini yegeyimu ye-3D yesikhathi sangempela
● Qonda futhi ulandele izidingo zobuciko kanye nezidingo ezithile zephrojekthi
● Funda ngokushesha noma yimaphi amathuluzi noma amasu amasha
● Enze imisebenzi eyabelwe yona ngokweshejuli yephrojekthi kuyilapho ehlangabezana nokulindelwe yikhwalithi
● Ukusebenzisa Uhlu Lokuhlola ukuhlola ubuciko bokuqala nekhwalithi yobuchwepheshe ngaphambi kokuthumela impahla yobuciko kuMholi Wethimba ukuze ibuyekezwe
● Lungisa zonke izinkinga eziphawulwe Umdidiyeli, Umholi Wethimba, Umqondisi Wezobuciko noma Iklayenti
● Bika ngokushesha kuMholi Wethimba mayelana nanoma ibuphi ubunzima ohlangabezene nabo
Iziqu:
● Uchwepheshe kusofthiwe elandelayo ye-3D (i-3D Studio Max, i-Maya, i-Zbrush, i-Softimage, njll.);
● Ingcweti ekwakhiweni kwe-2D, ukudweba, ukudweba, njll.;
● Iziqu zasekolishi noma ngaphezulu (ama-major ahlobene nobuciko) noma abaphothule emakolishi ahlobene nezobuciko (okuhlanganisa ukuklama kwezakhiwo, idizayini yemboni, idizayini yendwangu/yemfashini, njll.);
● Umyalo omuhle wokusetshenziswa kwesofthiwe ye-3D njenge-Maya, i-3D Max, i-Softimage, ne-Zbrush
● Unolwazi mayelana nomklamo we-2D, umdwebo, ukuthungwa, njll.
● Unentshisekelo futhi ugqugquzelekile ukujoyina i-Game Industry
● Ikolishi elingenhla kwezobuciko noma i-Design enkulu okuhlanganisa i-Architecture Design, idizayini yemboni noma idizayini yendwangu)
I-3D Game Lighting Artist
Izibopho:
● Dala futhi unakekele zonke izici zokukhanya ezihlanganisa ukusetha okuguquguqukayo, okumile, kwesinema, kanye nezinhlamvu.
● Sebenza nge-Art Leads ukuze udale izimo ezikhangayo nezimangalisayo zokudlala igeyimu namasinema.
● Qinisekisa izinga eliphezulu lekhwalithi ngenkathi ugcina umthwalo ogcwele wokukhiqiza.
● Sebenza ngokubambisana neminye iminyango, ikakhulukazi i-VFX kanye Namaciko Obuchwepheshe.
● Bheka kusengaphambili, khomba, futhi ubike noma yiziphi izinkinga ezingase zibe khona zokukhiqiza futhi uxhumane nalezo kuMholi.
● Qinisekisa ukuthi izimpahla zokukhanyisa zihlangabezana nezidingo zebhajethi yesikhathi sokusebenza nediski.
● Gcina ibhalansi phakathi kwekhwalithi yokubuka kanye nezidingo zokusebenza.
● Qondanisa isitayela sokubukwa esimisiwe somdlalo nokusetshenziswa kokukhanyisa.
● Thuthukisa futhi usebenzise amasu amasha epayipini lokukhanyisa.
● Hlala unolwazi ngamasu okukhanyisa embonini.
● Sebenza futhi ulondoloze uhlaka lwenhlangano olusebenzayo lwazo zonke izimpahla zokukhanyisa.
Iziqu:
● Isifinyezo sezimfuneko:
● Isipiliyoni seminyaka engu-2+ njengesilula embonini yemidlalo noma izikhundla nezinkambu ezihlobene.
● Iso elikhethekile lombala, inani kanye nokwakheka okuvezwa ngokukhanya.
● Ulwazi oluqinile lwethiyori yombala, imiphumela yangemva kwenqubo nomuzwa oqinile wokukhanya nesithunzi.
● Ulwazi olusebenzayo lokudala ukukhanya ngaphakathi kwepayipi lemephu yokukhanya elibhakwe ngaphambilini.
● Ulwazi lwamasu okuthuthukisa ezinjini zesikhathi sangempela njenge-Unreal, Unity, CryEngine, njll.
● Ukuqonda ukunikezwa kwe-PBR nokusebenzisana phakathi kwempahla nokukhanyisa.
● Ikhono lokulandela umqondo/ireferensi kanye nekhono lokusebenza phakathi kwezitayela eziningi ezinesiqondiso esincane.
● Ukuqonda amanani okukhanya komhlaba wangempela nokuchayeka, nokuthi kusithinta kanjani isithombe.
● Ukuzikhuthaza futhi ukwazi ukusebenza nokuxazulula izinkinga ngosizo oluncane.
● Amakhono amahle kakhulu okuxhumana nenhlangano.
● Iphothifoliyo yomuntu siqu eqinile ebonisa izindlela zokukhanyisa.
Amakhono Ebhonasi:
● Ulwazi olujwayelekile lwamanye amakhono (ukumodela, ukuthumela imiyalezo, i-vfx, njll).
● Ukuba nentshisekelo ocwaningweni nasekuvezweni kokukhanya ngokuthwebula izithombe noma ukudweba kuwukuhlanganisa.
● Zizwa usebenzisa isinikezeli esisezingeni lemboni esifana no-Arnold, Renderman, V-ray, Octane, njll.
● Ukuqeqeshwa ngezindlela zobuciko bendabuko (ukudweba, ukuqopha, njll.)